CARLOS CORDERO AGUADED
ARCHITECTURAL VISUALIZATION · SELECTED WORK / 2026

Architecture.
Atmosphere. Light.

I create architectural images with a clear sense of space, material and mood.

Architect · Visualization & technical direction
Seville, Spain / Working internationally
01 / FRAMING & SPATIAL STORYTELLING

After dark

A cool exterior holds a sequence of warm interiors. The facade gives the image its rhythm; the rooms give it life.

3ds Max · Corona
02 / DAYLIGHT & MATERIAL CONTRAST

Courtyard bath

The darker room frames the garden. Restrained finishes and soft daylight let the transition between inside and outside become the subject.

3ds Max · Corona
03 / MOOD & DIRECTIONAL LIGHT

Autumn bedroom

Side light reveals the concrete and timber, while autumn colour connects the room to the world beyond the window.

3ds Max · Corona
HOW I THINK ABOUT AN IMAGE

Decide what matters.
Give it room.

01 / READ THE SPACE

I start with the architecture: proportion, circulation, finishes and the relationship between inside and outside. The camera should make those relationships legible.

02 / GIVE LIGHT A PURPOSE

Light directs attention as much as it describes surfaces. I look for a clear hierarchy, then tune the materials so they respond convincingly.

03 / MAKE FEEDBACK USEFUL

When reviewing work, I connect the visual goal to a concrete change in camera, material or lighting. Technical understanding helps turn an intention into a result.

04 / FORM & RAKING LIGHT

Timber facade

Low sunlight reveals the depth of the lattice. Repetition, silhouette and human scale hold the composition together.

3ds Max · Corona
05 / ATMOSPHERE & FOCAL POINT

Japanese street

A dense scene needs a place for the eye to settle. The warm doorway anchors the figure; cool signage and reflections carry the depth.

3ds Max · Corona
06 / COLOUR & GOLDEN-HOUR LIGHT

Landscape pavilion

A pale roofline, a warm red facade and layers of vegetation. The same attention to composition and material, explored in real time.

Unreal Engine

All six images: full image production by Carlos Cordero Aguaded. Architectural design authorship is not implied.

BEHIND THE IMAGES

Architectural judgement.
Technical depth.

View CV ↗

I'm Carlos, an architect and 3D visualization professional based in Seville. My background spans international architecture and design practice, architectural visualization, broadcast and immersive environments.

At MR Factory, I led technical delivery for a distributed team of 30+ artists, working alongside the Art Director and producers. I guided materials, shading and architectural interpretation, resolved production issues, and took responsibility for art direction on projects without a dedicated Art Director.

I currently collaborate with Squint/Opera as a freelance 3D and technical artist.

Tools, workflows & AI integration +

I built a Python application using AI-assisted coding to standardize and reuse materials and assets through MaterialX and USD. The team adopted it across supported production workflows. I also evaluated and integrated AI tools for reference adaptation, asset creation, photo-based materials and library organization.

LET'S TALK

Good images begin
with a conversation.